HOTD-EN001
Kuribell
Light
Level 1
Fairy/ Effect
If a Tulpa monster you control is destroyed: discard this card from your hand and send a Tulpa monster you control to the GY, and if you do, Tulpa Summon a Tulpa monster from your Extra Deck that mentions this card.
ATK/ 300 DEF/ 200
HOTD-EN002
Elven Soldier Angbul
LIGHT
Fairy/Effect
If you control another "Elven" monster, you can special summon this card (from your hand). If another "Elven" monster attacks: you may have it gain 300 ATK until the end of the turn. This card cannot declare an attack the turn you activate this effect.
ATK/ 1200 DEF/ 600
HOTD-EN003
Elven Cleric Gliniel
LIGHT
Level 4
Fairy/Effect
You can Special Summon this card (from your hand) to a zone an "Elven" Link monster points to. An "Elven" Link monster that points to this card gains 800 ATK.
ATK/800 DEF/2000
HOTD-EN004
Elven Guard Norui
LIGHT
Level 4
Fairy/Effect
If an "Elven" monster you control is targeted for an attack: you may special summon this card in attack position, then make this monster the attack target, also this monster cannot be destroyed by battle this turn.
ATK/ 1000 DEF/ 2000
HOTD-EN005
Elven Bowman Tuwir
LIGHT
Level 5
Fairy/Effect
If you control no monsters, you can special summon this card (from your hand). Once per turn: target 1 spell/trap your opponent controls; destroy it. This card cannot declare an attack the turn you activate this effect.
ATK/ 2000 DEF/ 1000
HOTD-EN006
Elven Seer Maygor
LIGHT
Level 4
Fairy/Effect
If this card is normal summoned: you can special summon 1 "Elven" monster from your GY in defense position.
ATK/ 1500 DEF/ 800
HOTD-EN007
Elven Lord Rondel
Light
Level 7
Fairy/Effect
If you control 2 or more "Elven" monsters, you may special summon this card from your hand. If this card attacks: you may activate this effect; your opponent cannot activate cards or effects until the end of the damage step. Other monsters you control cannot declare an attack the turn you activate this effect.
ATK/ 2400 DEF/ 2200
HOTD-EN008
Retronaut Hawk
Wind
Level 4
Winged-Beast/Normal
The first of the Retronauts, spirits of the past returned by the power of Throwback Dragon. The speed of her strikes are matched only by the sharpness of her claws.
ATK/ 2100 DEF/ 800
HOTD-EN009
Retronaut Cannon
LIGHT
Level 4
Machine/Union/Effect
Standard union stuff, equips on to "Throwback Dragon" Tulpa monster or "Retronaut" monster. When the equipped monster attacks a defense position monster, it deals piercing damage.
ATK/1800 DEF/1600
HOTD-EN010
Retronaut Tank
LIGHT
Level 4
Machine/Union/Effect
Standard union stuff, equips on to "Throwback Dragon" Tulpa monster or "Retronaut" monster. When the equipped monster destroys a non-Tulpa monster in battle, it can attack once again in a row.
ATK/1700 DEF/1900
HOTD-EN011
Retronaut Solider
DARK
Level 5
Warrior/Effect
If this card is tribute summoned by tributing a "Retronaut" monster: you can destroy 1 card on the field. If this card destroys a monster by battle: all "Retronaut" monsters and "Throwback Dragon" Tulpa monsters you control gain 500 ATK until the end of the turn.
ATK/2400 DEF/1200
HOTD-EN012
Retronaut Flock
WIND
Level 8
Winged-Beast/Effect
Cannot be normal summoned/set. Must first be special summoned by tributing a "Retronaut Hawk" you control. This monster can attack monsters three times each battle phase. When this card is sent to the GY: special summon 1 "Retronaut Hawk" from your GY.
ATK/2600 DEF/1300
HOTD-EN013
Retronaut Angel
LIGHT
Level 7
Fairy/Ritual/Effect
You can Ritual Summon this card with "Retronaut Ritual". Once per turn (Quick Effect): You can target 1 face-up "Retronaut" card or "Throwback Dragon" Tulpa Monster you control; once during this turn, it cannot be destroyed by battle or card effects. If a "Retronaut" card or "Throwback Dragon" Tulpa monster you control would be destroyed: you can discard this card from your hand; prevent that destruction.
ATK/ 2700 DEF/1400
HOTD-EN014
Toonatic - Herbie the Dinosaur
Dinosaur/Normal
A living relic from the earliest days of the Tooniverse, before they learned to harness its energies to avoid harm.
ATK/ 500 DEF/ 2500
HOTD-EN015
Toonatic - Funny Bunny
EARTH
Level 6
Scale 4
Beast/Pendulum/Toon/Effect
If you do not control "Toon World": banish this card. If your opponent controls no "Toon" monsters, this Pendulum Summoned card can attack your opponent directly. When this card deals battle damage to your opponent: you can return it to your hand.
ATK/ 2400 DEF/1800
HOTD-EN016
Toonatic - Ruff Ruff McDogg
EARTH
Level 5
Scale 4
Beast/Pendulum/Toon/Effect
If you do not control "Toon World": banish this card. If your opponent controls no "Toon" monsters, this Pendulum Summoned card can attack your opponent directly. If this card is destroyed: you can add 1 of your banished "Toon" monsters to your hand.
ATK/ 2100 DEF/ 1600
HOTD-EN017
Toonatic - Cowvin the Bull
EARTH
Level 4
Scale 4
Beast/Pendulum/Toon/Effect
If you do not control "Toon World": banish this card. If your opponent controls no "Toon" monsters, this Pendulum Summoned card can attack your opponent directly. When this card is normal summoned: you can add 1 "Toon" monster from your deck to your hand.
ATK/ 1800 DEF/ 1500
HOTD-EN018
Toonatic - Julix the Cat
EARTH
Level 4
Scale 4
Beast/Pendulum/Toon/Effect
If you do not control "Toon World": banish this card. If your opponent controls no "Toon" monsters, this Pendulum Summoned card can attack your opponent directly. When this card is normal summoned: you can add 1 "Toon" spell/trap from your deck to your hand.
ATK/ 1600 DEF/1200
HOTD-EN019
Toonatic - Franky Fowl
WATER
Level 4
Scale 4
Winged-Beast/Pendulum/Toon Effect
If you do not control "Toon World": banish this card. If your opponent controls no "Toon" monsters, this Pendulum Summoned card can attack your opponent directly. When this card deals battle damage to your opponent: draw a card.
ATK/ 1300 DEF/ 1100
HOTD-EN020
Toonatic - Willy Mouse
EARTH
Level 3
Scale 4
Beast/Pendulum/Toon/Effect
If you do not control "Toon World": banish this card. If your opponent controls no "Toon" monsters, this Pendulum Summoned card can attack your opponent directly. If this card is destroyed: you can return a face up "Toon" Pendulum monster from your Extra Deck to your hand.
ATK/ 1000 DEF/ 0
HOTD-EN021
Toonatic - Chris P. Bacon
EARTH
Level 4
Scale 4
Beast/Pendulum/Toon/Effect
If you do not control "Toon World": banish this card. If your opponent controls no "Toon" monsters, this Pendulum Summoned card can attack your opponent directly. You take no damage from battles involving this card.
ATK/ 1200 DEF/ 1200
HOTD-EN022
Fusioner
EARTH
Level 3
Beast/Effect
You can reveal a Fusion monster in your Extra Deck; send a monster from your deck to the GY, and if you do, this card's name, type, attribute, level, ATK, and DEF become the same as the sent monster, then Fusion Summon the revealed monster, using monsters you control as Fusion materials, including this card. If you don't Fusion summon by this effect: banish this card and all cards in your GY. You can only use this effect of "Fusionist" once per turn.
ATK/ 900 DEF/ 700
HOTD-EN023
Taunting Goblin
DARK
Level 2
Fiend/Effect
Your opponent cannot target monsters for attacks, except this card. The first time this card would be destroyed by battle each turn, it is not destroyed.
ATK/ 500 DEF/ 500
HOTD-EN024
Rank-Up-Magician
DARK
Level 3
Scale 7
Pendulum: Once per turn: you can discard 1 Spell Card, then target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 Xyz monster with the same Type and Attribute as that monster you control but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.)
Spellcaster/Pendulum/Effect
You can discard this card from your hand; add 1 "Rank-Up-Magic" Spell Card from your deck to your hand.
ATK/ 1000 DEF/ 800
HOTD-EN025
Sonice Eagle
WIND
Level 4
Winged-Beast/Effect
You can discard this card from your hand: add 1 Ritual monster or Ritual spell from your deck to your hand. When Ritual summoning a Ritual monster, this card can be used as the entire tribute.
ATK/ 1400 DEF/ 1000
HOTD-EN026
Tune Tooner
EARTH
Level 3
Warrior/Tuner/Toon/Effect
If you control "Toon World", you may special summon this card from your hand. A Synchro monster Synchro Summoned using this card as a material is treated as a Toon monster and a "Toon" monster, also if your opponent controls no "Toon" monsters it can attack directly.
ATK/ 1600 DEF/ 200
HOTD-EN027
Retronaut Robot
LIGHT
Level 7
Machine/Fusion/Effect
"Retronaut Cannon" + "Retronaut Tank
This monster deals piercing damage. If this card destroys a non-Tulpa monster by battle, it can attack once again in a row. If this card is destroyed by battle: you can special summon the its fusion materials from the GY.
ATK/2800 DEF/1000
HOTD-EN028
Elven Knight Lagolel
LIGHT
Arrows: Bottom-Left, Bottom-Right
Fairy/Link/Effect
2 Fairy-type monsters
If this card points to an "Elven" monster, this monster gains 800 ATK. "Elven" monsters this card points to gain 800 ATK. Once per turn, if a monster this card points to is targeted for an attack (Quick Effect): you can change the target to this card.
ATK/ 1400 LINK-2
HOTD-EN029
Elven Lady Kuriniel
LIGHT
Fairy/Tulpa/Effect
When this card is Tulpa Summoned: you can Special Summon 2 "Elven monsters from your hand and/or GY. This monster gains 400 ATK for every other "Elven" monster you control.
ATK/ 1500 DEF/ 1500
HOTD-EN030
Elven Princess Kuriniel
LIGHT
Level 7
Fairy/Tulpa/Effect
Must be Tulpa Summoned by the effect of "Kuribell" when an "Elven" monster you control is destroyed, and cannot be summoned other ways. When this card is Tulpa Summoned: place a Blessing Counter on every other "Elven" monster you control. Once per turn: place a Blessing Counter on any "Elven" monster you control without a Blessing Counter. If a monster with a Blessing Counter on it would be destroyed: remove a Blessing Counter from it instead.
ATK/ 2500 DMG: 2000
HOTD-EN031
Animator's Hand
LIGHT
Level 1
Spellcaster/Tulpa/Effect
When this card is Tulpa Summoned: you can add 1 "Tooniverse Portal" from your deck to your hand. If you control a "Toon" monster, this card cannot be targeted for an attack. Once per turn: you can add 1 "Toon" Pendulum monster from your deck to your Extra Deck face up. If a "Toon World" you control is destroyed: send this card to the GY, and if you do, Tulpa Summon 1 "Reanimator's Grasp" from your Extra Deck.
ATK/ 0 DEF/ 0
HOTD-EN032
Cyber Throwback Dragon
LIGHT
Level 8
Dragon/Fusion/Tulpa/Effect
1 "Throwback Dragon" Tulpa monster + 1 Machine monster
Once per turn: you may double this card's ATK and DMG until the end of the turn. If you do, during your End Phase: destroy this card.
ATK/ 3000 DMG: 2500
HOTD-EN033
Elven Revival
Normal Spell
Activate only if you control a Fairy-type monster. Special Summon an "Elven" monster from your GY. You can only activate "Elven Revival" once per turn.
HOTD-EN034
Elven Sanctuary
Field Spell
"Elven" monsters you control gain 300 ATK. Once per turn, if an "Elven" monster you control would be destroyed: you can destroy another "Elven" monster you control instead.
HOTD-EN035
Elven Crown
Equip Spell
Equip only to an "Elven" monster. "Elven" monsters you control gain 500 ATK. Your opponent cannot target monsters for attacks, except the equipped monster. If the equipped monster would be destroyed: destroy this card instead.
HOTD-EN036
Elven Lifebread
Normal Spell
Gain 300 Life Points for every "Elven" monster you control. Then target 1 "Elven" monster you control; it gains ATK equal to the life gained by this effect.
HOTD-EN037
Retronaut Fusion
Normal Spell
Fusion Summon a "Retronaut" or "Throwback Dragon" fusion monster from your Extra Deck, isn't monsters from you hand or field as materials. If a "Retronaut" fusion monster you control leaves the field: you may set this card from your GY, but banish it when it leaves the field.
HOTD-EN038
Retronaut Ritual
Ritual Spell
Ritual Summon a "Retronaut" Ritual monster from your hand, by tributing non-Ritual "Retronaut" monsters from your hand and/or field. If you control a "Throwback Dragon" Tulpa monster, you can Ritual summon a "Retronaut" Ritual monster from your GY instead.
HOTD-EN039
Retronaut Armor
Equip Spell
A "Throwback Dragon" Tulpa monster equipped with this card increases it's ATK by 1000 and decreases it's DMG by 500.
HOTD-EN040
Retronaut Draw
Normal Spell
Discard 2 "Retronaut" cards from your hand; draw 3 cards. You cab only activate "Retronaut Draw" once per turn.
HOTD-EN041
Retronaut Return
Continous Spell
Once per turn, you can target 1 "Retronaut" monster in your GY: special summon it.
HOTD-EN042
Tooniverse Portal
Continous Spell
This card's name is always treated as "Toon World". Once per turn: you may Pendulum Summon "Toonatic" monsters, as though you have a Scale 2 and a Scale 7 Pendulum in your left and right Pendulum Zones, respectively.
HOTD-EN043
Tooniverse Wand
Continous Spell
When you Pendulum Summon, if you control "Toon World": you can Excavate the top card of your deck, and if the excavated card is a Toon monster, you can Pendulum Summon it.
HOTD-EN044
Tooniverse Tome
Continous Spell
Once per turn, if you control "Toon World": search your deck for a "Toonatic" monster, shuffle your deck, and place the selected card on top.
HOTD-EN045
Toonatic Channel Change
Quick-Play Spell
Return a "Toonatic" monster you control to your hand: Special Summon a "Toonatic" monster from your hand or face-up in your Extra Deck with a different name.
HOTD-EN046
Tulpa Boost
Quick-Play Spell Card
Target 1 Tulpa Monster you control; it gains 2000 ATK and 1000 DMG until the end of the turn.
HOTD-EN047
Elven Rope
Normal Trap
Target 1 monster your opponent controls; change it to defense position. Then, if you control an "Elven" monster: you can set this card in your spell/trap zone.
HOTD-EN048
Retronaut Blast
Normal Trap
Activate only if you control a "Retronaut" monster. Destroy 1 card on the field.
HOTD-EN049
Retronaut Aura
Continous Trap
"Throwback Dragon" Tulpa monsters you control cannot be targeted by your opponents card effects.
HOTD-EN050
Toon Rewind
Normal Trap
Activate only when a "Toon" monster you control is destroyed. Return it to your hand.
HOTD-EN051
Tulpa Barrier
Normal Trap
When a Tulpa monster you control is targeted for an attack: Negate that attack; also that Tulpa monster cannot be destroyed for the rest of the turn.
HOTD-EN052
Tulpa Counter
Counter Trap
When a Tulpa monster you control is targeted by a card or effect: negate that effect, and if you do, destroy it. Then, you can destroy 1 Tulpa monster your opponent controls.
HOTD-EN053
Evasive Manuever
Normal Trap
When a card you control is targeted by a card, card effect, or attack: place that card in another appropriate zone, and if you do, negate that effect or attack.
HOTD-EN054
Lord Knight of the Pharaoh's Servants
EARTH
Level 4
Warrior/Effect
This card's name is also always treated as "King's Knight". If you do not have a monster with the same name on your field or in your GY: you can special summon this card from your hand. When this card is normal summoned: you can add a monster with "the Pharaoh's" in its original name but with a different name from this card from your deck to your hand. When this card is summoned, if you control "Queen's Knight": special summon 1 "Jack's Knight" from your hand or GY.
ATK/ 1600 DEF/ 1400
HOTD-EN055
Lady Knight of the Pharaoh's Servants
EARTH
Level 4
Warrior/Effect
This card's name is also always treated as "Queen's Knight". If you do not have a monster with the same name on your field or in your GY: you can special summon this card from your hand. When this card is normal summoned: you can add a monster with "the Pharaoh's" in its original name but with a different name from this card from your deck to your hand. When this card is summoned, if you control "King's Knight": special summon 1 "Jack's Knight" from your hand or GY.
ATK/ 1500 DEF/ 1600
HOTD-EN056
Jack Knight of the Pharaoh's Servants
EARTH
Level 5
Warrior/Effect
This card's name is also always treated as "Jack's Knight". If you do not have a monster with the same name on your field or in your GY: you can special summon this card from your hand. When this card is normal summoned: you can add a monster with "the Pharaoh's" in its original name but with a different name from this card from your deck to your hand. When this card is sent to the GY: you can shuffle up to one each of "King's Knight", "Queen's Knight", and/or "Jack's Knight" from your field or GY into your deck.
ATK/ 1900 DEF/ 1000
HOTD-EN057
Alpha the Pharaoh's Servant
EARTH
Level 4
Rock/ Effect
This card's name is also always treated as "Alpha the Magnet Warrior". If you do not have a monster with the same name on your field or in your GY: you can special summon this card from your hand. When this card is normal summoned: you can add a monster with "the Pharaoh's" in its original name but with a different name from this card from your deck to your hand. If this card is destroyed: you can add 1 "Magnet Warrior" from your GY to your hand
ATK/ 1400 DEF/ 1700
HOTD-EN058
Beta the Pharaoh's Servant
EARTH
Level 4
Rock/Effect
This card's name is also always treated as "Beta the Magnet Warrior". If you do not have a monster with the same name on your field or in your GY: you can special summon this card from your hand. When this card is normal summoned: you can add a monster with "the Pharaoh's" in its original name but with a different name from this card from your deck to your hand. If this card is destroyed: you can add 1 "Magnet Warrior" from your deck to your hand.
ATK/ 1700 DEF/ 1600
HOTD-EN059
Gamma the Pharaoh's Servant
EARTH
Level 4
Rock/Effect
This card's name is also always treated as "Gamma the Magnet Warrior". If you do not have a monster with the same name on your field or in your GY: you can special summon this card from your hand. When this card is normal summoned: you can add a monster with "the Pharaoh's" in its original name but with a different name from this card from your deck to your hand. If this card is destroyed: you can special summon 1 "Magnet Warrior" from your hand.
ATK/ 1500 DEF/ 1800
HOTD-EN060
Valkyrion the Pharaoh's Champion
EARTH
Level 8
Rock/Effect
This card's name is also always treated as "Valkyrion the Magna Warrior". You can shuffle 1 each of "Alpha the Magnet Warrior", "Beta the Magnet Warrior", and "Gamma the Magnet Warrior" from your field and/or GY in to the deck: special summon this card from your hand or GY. If this card leaves the field: you can special summon up to 3 "Magnet Warrior" monsters with different names from your deck.
ATK/ 3500 DEF/ 3850